


The Last Ember Bearer
In Last Ember, you play Arkane— a girl whose hand still carries the world's last spark of summoning fire. With it, she calls carnivores to her side — from the quick-footed Compsognathus to the apex T-Rex — and turns them against the things that wait in the dark.
A turn-based deck-builder in the lineage of Slay the Spire. Pick a path across each chapter's map, balance summons and spells, fuse beasts with arcane sigils, and evolve them into bio-mecha forms before the ember fades.


P3: ember runes ignite
Draw. Summon. Evolve.
20-Card Decks
Draw 5 cards each turn — at least one summon guaranteed. Spend chapter mana on summons, attack spells, defense, and buffs. Every run, a new deck.
Summon & Auto-Strike
Play summon cards to bring dinosaurs onto the field. They strike automatically each turn while you focus on tactics, blocks, and the next play.
Branching Map Runs
15 nodes per chapter — battles, elites, shops, events, and rest sites. Choose your path. Lose the run, keep the lessons. 4 chapters in total.
Fusion Sigils
Brand a summon with a Fusion Sigil to combine carnivore traits — the Apex Fusion passive lets Arkane bind two beasts into one stronger card.
Bio-Mecha Evolution
Each dinosaur evolves through three tiers — bare hide, partial mecha, full bio-mecha. Ember-charged plating, signature skills sharpened with every step.
Apex Signatures
Each summon has its own striking pattern — Raptor's pounce, Carnotaurus' charge, Allosaurus' stalk, T-Rex's apex roar. Compose a board of complements, not duplicates.
Sample Cards
Dinosaur Bestiary

Compsognathus
Swarm

Raptor
Striker

Carnotaurus
Charger

Allosaurus
Hunter

Majungasaurus
Predator

T-Rex
Apex / Rare
DashDeploy Studios
A small indie team working at the intersection of gaming and AI.
Max
/ Mintae KimBuilder
Shipping Last Ember end-to-end — Unity 6 client, turn-based combat core, the Gemini / GPT Image / KLING asset pipeline, this landing site, and every balance pass in between.
Jay
/ YeongJae KimDesigner & Planner
Shapes Last Ember's run economy and combat feel — card pacing, dinosaur kits, fusion sigils, and the visual direction that holds every encounter together.
Where We're Headed
Our development roadmap from MVP to full launch and beyond.
MVP — Chapter 1
- Core run loop — map, battle, reward, shop, rest, boss
- Arkane, the carnivore-taming ember bearer, as Chapter 1's playable summoner
- 47-card Chapter 1 pool — summons, fusion sigils, spells, and buffs
- 6 carnivore species — Raptor, Carnotaurus, Compy, Allosaurus, Majungasaurus, T-Rex
- T1 / T2 bio-mecha evolution art for every dinosaur in the roster
- AI-generated card, sprite, and chapter-background pipeline shipping in-engine
Steam Early Access
- Steam store page, community hub, and Auto-Cloud save sync
- Next chapter with a new biome, boss, and summoner archetype
- Expanded relic and potion pools tuned from telemetry
- Polished UX pass — tutorial, deck inspector, run history
- Localized text (EN / KR) and full audio pass — BGM + SFX
Full Launch & Beyond
- Full chapter arc with branching final acts
- Daily challenge runs and online leaderboards
- Additional playable summoners with their own dino rosters
- Community content and deck-sharing tools
- Live balance patches and seasonal events
Coming Soon
Last Ember is currently in active development. Stay tuned for our Steam Early Access launch!
Wishlist on Steam, or send us an email to get notified when we launch

